

The damage system is not very good, either. I dropped some Russian paratroops behind my Italian enemy during one of the 'quick battles' and they were charged by artillery! When have you ever seen men pick up heavy artillery guns and rush them at an enemy ?!Īmmo and fuel play a major part in the game (though this can be switched off), and can make some strange unexpected endings - I was playing a game where I was the Japanese against the Soviets and my army was decimated pretty quickly until the Soviets ran out of ammo and I won with only one Chi-Ha tankette left. This is especially annoying in campaign battles, because more often than not, the fate of the entire country you are invading depends on a single (under-strength) infantry unit of 5 or 6 men and a jeep who all split up and you have to kill them all before the time limit is up in order to claim the territory for your campaign. In fact, the maps are huge, so a lot of your time is spent chasing the enemy round as it goes sightseeing trying to find you - and very often games end after 30 minutes before much fighting has happened and you end up getting a minor victory or even a minor defeat despite the fact that the enemy spent most of its time running away. The maps (loads of them!) are really good, the only problem being that the enemy AI tends to get its entire army lost if it moves around too much and ends up on a ridge with no way out because it's blocking itself, or sometimes the enemy takes so long to get round 'that big hill in the middle of the map' that the 30-minute time limit is up before a shot is fired. They will spend a few minutes banging away at this position until they move onto another one, and again all of them - so basically what you have is a huge morass of units all rolling around the map. After the 'start' button is pressed, the enemy will either dig in and wait for you to attack (thereby meaning all of your painstaking placement of units into defensive positions was a waste of time) or the entire enemy army will attack en-masse, essentially a mad rush at your nearest units using everything they have. An average game will start with you spending 10 minutes or so at the beginning putting units into strategic positions, while the enemy doesn't do anything. Unfortunately, this is where everything falls apart. However, my laptop won't play smoothly on max settings, so I have to lower them somewhat - it's still good enough, though, if gameplay is more what you are after. The level of detail of individual units is breathtaking - the soldiers even have facial expressions, and sometimes sit down when they are bored. The only problem is, the game tries to make all factions equal in strength and to have the same types of units, so you end up with nonsensical units like Japanese paratroops. This is the first WW2 game I've ever seen where you can actually play as the French or the Italians (yes, they were in WW2! Some of it, anyway.).
#War leaders clash of nations game Patch
I'd heard some bad things about it (zero support from the devs and no patches - actually a patch did come out, though), but decided to give it a whirl because it was on special offer. War Leaders: Clash of Nations has not been rated by our users yet.I bought it. War Leaders: Clash of Nations runs on the following operating systems: Windows. It was initially added to our database on.

The latest version of War Leaders: Clash of Nations is currently unknown.
#War leaders clash of nations game software
War Leaders: Clash of Nations is a Commercial software in the category Miscellaneous developed by Dreamcatcher Interactive. To win the game in Low accuracy mode, the player must defeat all other nations or rule 80% of the world's territories (territories can be part of major nations or are the entirety of minor nations, with the exception of Holland, Belgium, Poland, China, Spain, and Portugal, minor nations that have more than one territory) Overview In Low accuracy level, the player's faction can make alliances and declare war against any other major nation, while in Medium and High levels, the alliances are Axis/Allies and cannot be changed. There are three historical accuracy levels: Low, Medium, and High. In Campaign Mode, the player can choose to play as one of seven real-life "war leaders"-Franklin Roosevelt (United States of America), Winston Churchill (Great Britain), Benito Mussolini (Fascist Italy), Hideki Tōjō (Empire of Japan), Charles de Gaulle (France) Adolf Hitler (Deutsches Reich) and Joseph Stalin (Soviet Union).

War Leaders: Clash of Nations is a real-time strategy game set during World War II.
